lootcreate

Saturday, October 12, 2024 (gamez)

lootcreate is a game all about opening crates, getting loot, combining it, and selling the results to open up more crates! [or keeping it to sell later!] there are 64 different pieces of loot to collect, from common to mega godly!

this game uses cookies to save game progress when indicated. cookies are only used if you consent to them by pressing “i agree.” otherwise, cookies will not be used and your progress will not be saved. you can also manage cookie preferences through settings.

controls

use your mouse to click on the big crate and other icons to procure, sell, keep and combine loot! press Z to sell loot right from out of the big crate or from your inventory, and press X to keep loot in your inventory!

changelog

  • 1.4.03: have your cake (october 12, 2024)
    • you don’t have to get the cake slice from the drop pool to get the achievement anymore
    • gave anna some credit for her help playtesting
  • 1.4.02: the penny patch (october 12, 2024)
    • added the penny achievement (sorry)
  • 1.4.01: the ghastly ghostly patch (october 12, 2024)
    • added adjacent “ghost” items to the inventory (so you don’t forget where you are)
    • fixed numerous bugs, mostly pertaining to achievements
    • removed console.log spam
    • not fixing the delta time stuff sorry
  • 1.4: the update of crate im-port-ance (october 12, 2024)
    • toni.zone is now lootcreate’s forever home!
    • rebuilt game in html5 canvas
    • consolidated loot tiers, reducing total count from 22 to 11
    • added achievements
    • retouched almost every loot sprite
    • redrew many loot sprites completely
    • remade almost every sound effect
    • added clickable buttons for actions previously restricted to hotkeys (how mobile-friendly!)
    • increased native game resolution from 640x360 to 960x540
    • changed game font to bm germar
    • replaced bowler cap with fedora
    • replaced hphone x with hphone 16
    • renamed many items
    • restructured game UI (tier, description and price placements for items)
    • overhauled UI code to be more terse, reusable, extensible and beautiful
    • updated the majority of item descriptions to be shorter and snappier
    • replaced tooltips with a more robust inventory UI
    • decreased crate price from 2 credits to 1 credit
    • decreased starting credits from 20 credits to 15 credits
    • added warning to comply with cookies law
    • added settings
    • added PC-only cheat codes
  • 1.3: the transgender update (march 9, 2021)
    • redrew the programmer
    • renamed the programmer
  • 1.2: all roads (march 30, 2020)
    • added combining recipes
    • added unique item counter to inventory
    • added tooltips
    • changed some item prices
    • changed and fixed names and descriptions
    • removed crate opening cooldown
    • software overhaul for love2d 11.3 (mysterious mysteries)
  • 1.1: day one patch (march 24, 2020)
    • reduced clover crates cap from 100 to 15
    • added restart button on 0 items / can’t afford crate
    • added godly clovers
    • added different background colors for clovers / godly clovers
    • increased crate price from 1 to 2 credits
    • improved ui slightly
    • fixed extremely / unbelievably godly sfx bug
    • fixed fictional squid figurine bug
    • if you sell an item and have nothing in your inventory, you get one complimentary “nothing”
    • fixed rarity bug [golden lemur and above are now proportionally harder to get]
    • fixed the programmer bug [getting the programmer doesn’t crash the game anymore]
  • 1.0: game release (march 23, 2020)